Early Preview

This is currently very much a preview. Please feel free to try things out, but don't be upset if anything is not yet working. Feedback is welcome over on our GitHub Dicussions page.

class System.​Text.​EncoderFallbackBuffer

Assembly: System.Runtime

Inheritance: object → EncoderFallbackBuffer

Provides a buffer that allows a fallback handler to return an alternate string to an encoder when it cannot encode an input character.

Properties

public int
Remaining
When overridden in a derived class, gets the number of characters in the current <see cref="T:System.Text.EncoderFallbackBuffer" /> object that remain to be processed.

Methods

public bool
Fallback​(char charUnknownHigh, char charUnknownLow, int index)
charUnknownHigh The high surrogate of the input pair.
charUnknownLow The low surrogate of the input pair.
index The index position of the surrogate pair in the input buffer.
Returns <see langword="true" /> if the fallback buffer can process <paramref name="charUnknownHigh" /> and <paramref name="charUnknownLow" /> ; <see langword="false" /> if the fallback buffer ignores the surrogate pair.
When overridden in a derived class, prepares the fallback buffer to handle the specified surrogate pair.
public bool
Fallback​(char charUnknown, int index)
charUnknown An input character.
index The index position of the character in the input buffer.
Returns <see langword="true" /> if the fallback buffer can process <paramref name="charUnknown" /> ; <see langword="false" /> if the fallback buffer ignores <paramref name="charUnknown" /> .
When overridden in a derived class, prepares the fallback buffer to handle the specified input character.
public char
GetNextChar​()
Returns The next character in the fallback buffer.
When overridden in a derived class, retrieves the next character in the fallback buffer.
public bool
MovePrevious​()
Returns <see langword="true" /> if the <see cref="M:System.Text.EncoderFallbackBuffer.MovePrevious" /> operation was successful; otherwise, <see langword="false" /> .
When overridden in a derived class, causes the next call to the <see cref="M:System.Text.EncoderFallbackBuffer.GetNextChar" /> method to access the data buffer character position that is prior to the current character position.
public void
Reset​()
Initializes all data and state information pertaining to this fallback buffer.
public bool
Equals​(object obj)
Inherited from object
obj The object to compare with the current object.
Returns <see langword="true" /> if the specified object is equal to the current object; otherwise, <see langword="false" /> .
Determines whether the specified object is equal to the current object.
protected void
Finalize​()
Inherited from object
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
public int
GetHashCode​()
Inherited from object
Returns A hash code for the current object.
Serves as the default hash function.
public Type
GetType​()
Inherited from object
Returns The exact runtime type of the current instance.
Gets the <see cref="T:System.Type" /> of the current instance.
protected object
MemberwiseClone​()
Inherited from object
Returns A shallow copy of the current <see cref="T:System.Object" /> .
Creates a shallow copy of the current <see cref="T:System.Object" /> .
public string
ToString​()
Inherited from object
Returns A string that represents the current object.
Returns a string that represents the current object.